The learning has officially begun at FETC 2014. It is becoming clear, at least for today, that "game-based leaning (#GBL)" will be one of the buzzwords that comes out of this year's conference. FETC, Learning Games Network, and BrainPOP have put together a full-day of workshops to help teachers implement #GBL in their classrooms.
A couple of the tools being shared early on are Kahoot! and Lure of the Labyrinth.
Kahoot! is a classroom response system. It accommodates images, making it really useful as a formative assessment tool.
Lure of the Labyrinth is fun math-focused game. One of the interesting points that came up when talking about this game is that many of these games are being developed so that instructions are not needed. That should help teachers with implementation, particularly if using them in a flipped environment.
Scott Osterweil, who will be speaking later in the week, talks about the Nature of Play and Learning:
More on #GBL later . . .
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